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1. Killrights questions...(again) - in Crime and Punishment [original thread]
Originally by: steelmattthias Edited by: steelmattthias on 05/02/2006 21:14:41 First off you should learn to read the forums before you post. All of these questions are covered in another post that is only a few down from this one. 1....
- by Sky Hunter - at 2006.02.05 21:23:00
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2. Killrights questions...(again) - in Crime and Punishment [original thread]
So got few questions here about those: 1) How much kill-right last? I got one that is on me for long time...like month or maybe more. 2) How system gives a kill-right? If 2 ships engaged 1 ship and 1st attacker got final blow + engaged before 2...
- by Sky Hunter - at 2006.02.05 20:16:00
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3. Kill-right system question. - in Crime and Punishment [original thread]
For how long kill-right is issued? I mean it doesnt lasts forever i guess? -=-
- by Sky Hunter - at 2006.01.04 22:39:00
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4. Loot Tables fix'ed...my left nut. - in Crime and Punishment [original thread]
Originally by: DeadProphet after 2 solid days NPCing in 0.0 (bloods) all i have is junk. The drops are much worse up here IMHO (as none of us have any decent modules) just tons of survey scanners, miner Is, etc etc. gutted :( Strange...
- by Sky Hunter - at 2005.12.18 12:17:00
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5. Loot Tables fix'ed...my left nut. - in Crime and Punishment [original thread]
Maybe those were officer modified miners? -=-
- by Sky Hunter - at 2005.12.17 19:39:00
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6. Loot Tables fix'ed...my left nut. - in Crime and Punishment [original thread]
Originally by: Scalor Valentis Originally by: darth solo i killed a 17.25 mill bounty NPC today which had 4 1mill BS as support . d solo. how hard was it tankking? Well afaik the officer bounties got boosted like other...
- by Sky Hunter - at 2005.12.17 17:58:00
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7. Cargo can flagging quesrion.. - in Crime and Punishment [original thread]
Means if lets say i camp a gate in 0.0 to empire, and i shoot down a ship in that 0.0 system, loot can and hop to empire system, he still can shoot me there? And while we are at it, 0.0 space got no eye-for-eye things? I.e. it stays as 'true 0.0'...
- by Sky Hunter - at 2005.12.17 13:19:00
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8. Cargo can flagging quesrion.. - in Crime and Punishment [original thread]
Ah thanks. Also i might be wrong but maybe when you shoot down someones ship his loot can autocamaticly belongs to you like the NPC cans? -=-
- by Sky Hunter - at 2005.12.17 11:45:00
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9. Cargo can flagging quesrion.. - in Crime and Punishment [original thread]
So after seeing all the patch notes about cargo can flagging and other things i got some question: - If i shoot down a ship in 0.0 system and take loot from his can, will i be criminally flagged to him or his corp? Thanks. -=-
- by Sky Hunter - at 2005.12.17 09:28:00
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10. Question about secuirity status. - in Crime and Punishment [original thread]
ah, thanks will keep it in mind. -=-
- by Sky Hunter - at 2005.10.12 21:39:00
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11. Question about secuirity status. - in Crime and Punishment [original thread]
Just to mention that im not a pirate, but today i engaged a pilot whos corp has -10 standings to ours. So like it usually happens when you engage pirate with sec status above -5.0 or -10 standings pilot, you get -0.1 hit for combat agression and ...
- by Sky Hunter - at 2005.10.12 20:54:00
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12. Bounty Hunting (poor dead horse) - in Crime and Punishment [original thread]
Sometimes agression record can also mean that pilot engaged hostile in low-sec system like -10 standings one, or simply the pirate who had sec status above -5.0 But overall, like people above said, theres lots of people who have bounty and not a...
- by Sky Hunter - at 2005.10.11 11:29:00
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13. A change that could make ppl pay for ransom near gates - in Crime and Punishment [original thread]
Someone still forgetting that piracy even as essential part of the game is still a piracy, so i doubt that game should be altered to favour of pirates and to make it harder for regular players. Piracy meant to be hard and not very profitable. Othe...
- by Sky Hunter - at 2005.10.04 09:44:00
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14. Advice: Pay the ransom - in Crime and Punishment [original thread]
Simple enough. If you moving expensive ship/stuff then fit nanofibers/wcs. Plan your routes, check local and map. Also i might point out that many of pirate-hunters also can come up with good tactics so pirate will think they are here to NPC whil...
- by Sky Hunter - at 2005.09.22 21:54:00
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15. Killboards? - in Crime and Punishment [original thread]
Yeah, why not make it same as map. Sticky link up, and let everyone who wants - use it. -=-
- by Sky Hunter - at 2005.08.10 09:22:00
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16. Killboards? - in Crime and Punishment [original thread]
Well, didnt knew where to post, so ill post here. Anyone can tell whats most popular killboard now? I heard that killboard.eve-extra is used alot, but how do i register there? And are there any other community wide killboards apart from eve-kills...
- by Sky Hunter - at 2005.08.09 18:43:00
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17. From a pirates prospective..which 00 areas are the toughest to survive - in Crime and Punishment [original thread]
I wouldnt say that only income for pirates is loot from destroyed ships. Im sure most of pirates agent run as well as NPC, to at least try to keep sec status not too low. -=-
- by Sky Hunter - at 2005.08.06 18:35:00
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18. Sentry tanking/avoidance - in Crime and Punishment [original thread]
Originally by: Dostoevsky Ahh, well this all sounds a lot nicer than I expected. So apoc tank = no problem. Nice :) Thanks everybody, much appreciated. Look for me at some gates soon :-P ALTS FTW You also would need good lock spe...
- by Sky Hunter - at 2005.08.05 02:39:00
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19. Aggression and criminal flagging û brief guide - in Crime and Punishment [original thread]
I thought aggression timer in 0.0 is 30 sec no? -=-
- by Sky Hunter - at 2005.07.28 11:46:00
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20. My first solo night as a pirate - in Crime and Punishment [original thread]
IMO CCP should do something with logging stuff Man, if we get drednaughts in game noone will ever kill em. Why? Cuz any pilot will log, rather loosing few billion ship! -=-
- by Sky Hunter - at 2005.05.28 22:07:00
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